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ZBrush Sculpts

Here are two ZBrush sculpts from 2012 – I made it a personal commitment to learn ZBrush and had a great time …

First Feature Film Release

Pixar’s Brave hits theaters this weekend! I spent the summer of 2011 working as an intern on the Global Technology and Rendering …

Nature Scene

You stumble out of the thick forest into a large clearing, lush with grass and flowers. A stagnant pond sits in the …

Demo Reel 2011

Available in 720p, simply adjust the quality settings after clicking the play button. Please see below for the reel breakdown. Demo Reel …

Ray Tracer

Ray Tracer written in C++ by myself and Thomas Buckley. Features and missing components¬†are listed below the images. Area Lights (for soft …

Procedural Snow

This was my final independent project for my undergraduate internship at Pixar during the summer of 2010. Over the course of a …

Mario (May 2007)

Here are some images from an old high school project. I coded up a basic Super Mario game in C++ with DirectX. …

Demo Reel 2009

Available in 720p, simply adjust the quality settings after clicking the play button. Please see below for the reel breakdown. Reel Breakdown …